Archer Metroidvania #6


Devlog post #6 - 5/16/20

This week I did not get to work on the game as much as I wanted to.  I had 2 AP tests this week, so I had to study for those.  However, I still managed to add more enemies, cutscenes, and details to the map.

Saturday

  • Create first cutscenes
  • Add details to forest

Sunday

  • Many new enemy types

Monday

  • break;

Tuesday

  • break;

Wednesday

  • break;

Thursday

  • break;

Friday

  • Add more houses

Full progress can be seen in the attached screenshot of my progress board.  Thank you for reading  (:

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