Archer Metroidvania #4


Devlog post #4 - 5/2/20

This week I worked on adding an entire new area to the game - The forest!  Additionally, I added many standard cave features such as lighting torches & loading certain areas.  Finally, I implemented the entire AI for the first boss of the game.

Saturday

  • Design the forest area

Sunday

  • Finish forest area
  • Chests

Monday

  • Design forest caves
  • Light Braziers

Tuesday

  • Fade in/out
  • Audio settings

Wednesday

  • Music fade into towns
  • Bosses & boss trigger

Thursday

  • Finish first boss (Demon bull)
  • Boss health bar

Friday

  • Break;

Full progress can be seen in the attached screenshot of my progress board.  Thank you for reading  (:

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