Archer Metroidvania #5


Devlog post #5 - 5/9/20

This week was mostly focused on game mechanics such as the start screen & the game over screen.  However, the more enjoyable parts were designing the elemental arrows & the map screen.

Saturday

  • Elemental arrows
  • Bombable walls

Sunday

  • Game over screen
  • Start screen

Monday

  • Save & Load data
  • 3 save files

Tuesday

  • Create new game function
  • Display location name

Wednesday

  • Create map screen

Thursday

  • Fix many many bugs
  • Player location on map screen

Friday

  • Begin cutscenes

Full progress can be seen in the attached screenshot of my progress board.  Thank you for reading  (:

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